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News Coverage

Le Journal du Net

Un marché en plein essor, des compétences en retard : le paradoxe du web immersif

A French-language column on the immersive web talent gap: demand for XR and 3D web experiences is accelerating faster than the available skill base.

Article / byline

Forbes JAPAN

エンタメ業界の成長マーケティング、従来の手法から進化した最新戦略とは

Japanese Forbes translation of the growth-marketing playbook for entertainment, focused on multi-channel discovery across social, search, PR, creators and AI answer engines.

Article / translated byline

Business Wire

VIVERSE and Open Brush Immersive Art Jam: 2026 VR Art Winners

Open Brush and VIVERSE announce winners of a global immersive art competition, highlighting browser-accessible VR artwork and 3D experiences.

Press release / quoted

Forbes

The Modern Playbook For Growth In Entertainment

A Forbes Business Development Council article on how entertainment growth now depends on multi-channel discovery, community signals and credible earned media.

Article / byline

Forbes JAPAN

クリエイター収益の多角化:1つのプラットフォームに全てを賭けるな

Japanese Forbes translation arguing that creators should diversify monetization instead of relying on a single platform or algorithm.

Article / translated byline

Forbes

Stop Betting Everything On One Platform: The Creator’s New Monetization Playbook

A creator-economy playbook on diversifying distribution and revenue streams across platforms, direct support, commerce and immersive channels.

Article / byline

Business Wire

VIVERSE Offers Cash Prizes for Artwork in First “Open Brush Art Jam” Competition

VIVERSE announces the Open Brush Art Jam, inviting artists to publish 3D artwork directly to VIVERSE for prizes and web-based discovery.

Press release / quoted

Business Wire

VIVERSE Redefines the Creator Economy by Paying Creators for Engagement, Not Ad Impressions

VIVERSE introduces a partner program that rewards creators based on real engagement time and unique views rather than ad impressions.

Press release / quoted

Forbes JAPAN

3Dコンテンツの未来を変える5つのトレンド 2026年の展望

Japanese Forbes translation of five 2026 3D content trends including Gaussian splatting, AI, open web standards and immersive distribution.

Article / translated byline

Forbes

5 Trends In 3D Content To Watch In 2026

A Forbes forecast of five major 3D content trends shaping 2026, from Gaussian splatting to AI-assisted creation and real-time web experiences.

Article / byline

Forbes JAPAN

デバイス非依存の設計が、イマーシブ開発の新潮流を生み出す

Japanese Forbes translation of the device-agnostic immersive development argument: open platforms and flexible toolkits will drive the next wave.

Article / translated byline

Forbes

The Next Wave Of Immersive Development Will Be Defined By Flexibility

A Forbes article arguing that immersive development is moving away from walled gardens toward open platforms, flexible SDKs and device-agnostic design.

Article / byline

Forbes

Biz Leaders Discuss How To Design AI That Amplifies Human Creativity

Forbes expert-panel contribution on designing AI tools that amplify human creativity rather than replacing creators or creative decision-making.

Expert panel / quoted

Spawn On Me with Kahlief Adams

Did Big Daddy Kane just become a Tekken 8 guy?! (EXCLUSIVE INTERVIEW)

Spawn On Me episode discussing Big Daddy Kane, gaming culture and VIVERSE fan worlds with Andranik Aslanyan featured in the conversation.

Podcast / video-audio interview

Business Wire

HTC VIVERSE and KIRI Engine Showcase High-Fidelity 3D Scanning for the Open Web

VIVERSE and KIRI Engine highlight high-fidelity 3D scanning workflows for publishing realistic 3D content on the open web.

Press release / quoted

Business Wire

HTC VIVERSE and Icosa Foundation Collaborate to Bring Multiplayer to Browser Experiences

VIVERSE and Icosa Foundation announce browser-based multiplayer capabilities for Open Brush and immersive web experiences.

Press release / quoted

Business Wire

HTC VIVERSE Hits 1 Million Users, Announces Winners of First Global “Spark” Hackathon: Games, Immersive Storytelling, Social Experiences

VIVERSE announces 1 million users and the winners of its first global Spark Hackathon across games, storytelling and social experiences.

Press release / quoted

Business Wire

HTC VIVERSE and Wonderland Engine Launch Open-Source Integration to Accelerate 3D Creation

VIVERSE and Wonderland Engine launch an open-source integration to help developers publish performant 3D web experiences faster.

Press release / quoted

Business Wire / StockTitan syndication

Hip-Hop Pioneer Big Daddy Kane Launches Groundbreaking Immersive Experience

Big Daddy Kane launches an immersive fan world, using VIVERSE to blend music fandom, 3D environments and interactive web experiences.

Press release / quoted

Business Wire

HTC VIVERSE collaborates with World Labs to turn AI-generated worlds into interactive experiences

VIVERSE and World Labs collaboration explores turning AI-generated worlds into interactive browser-based experiences.

Press release / quoted

VIVERSE News

What is immersive storytelling? Debunking and explaining the latest trends in AR/VR

VIVERSE News explainer on immersive storytelling trends across AR, VR and web-based 3D experiences.

Article / byline

Forbes

How Immersive Storytelling Is Powering The Future Of Entertainment

A Forbes article explaining how immersive storytelling can build deeper audience connections across entertainment, gaming and branded experiences.

Article / byline

Gabriele Romagnoli / LinkedIn

Build a VR World. Get Paid Per View.

Interview article on building VR worlds and earning through engagement-based monetization models on VIVERSE.

Interview article

Business Wire

HTC VIVERSE Launches “VIVERSE Spark” Global University Hackathon

VIVERSE Spark launches as a global university hackathon for students creating games, immersive stories and social 3D experiences.

Press release / quoted

XR AI Spotlight

How to Build Worlds (and Make Money) on Viverse

XR AI Spotlight interview on building worlds, creator monetization and VIVERSE as a web-first 3D platform.

Video/audio podcast interview

Business Wire / TechDogs syndication

HTC VIVERSE Becomes First Immersive Platform To Support All Major WebXR Game Engines

Syndicated release on VIVERSE supporting major WebXR game engines to reduce friction for 3D content developers.

Press release / quoted

Business Wire

8th Wall and HTC VIVERSE Announce “Forge the Future” Global Game Jam

8th Wall and VIVERSE announce the Forge the Future global game jam for web-based immersive game creation.

Press release / quoted

Voices of VR

#1524: HTC Viverse Leverages Open Web Tech in Aim to Become “YouTube of 3D Content”

Voices of VR podcast interview on VIVERSE Worlds, open web technology, WebXR, creators and the “YouTube of 3D content” strategy.

Podcast interview / transcript

GamesBeat

HTC launches Viverse Worlds for sharing web-based 3D content

GamesBeat interview/article on VIVERSE Worlds as a destination for sharing and discovering web-based 3D content.

Article / interview

Business Wire

HTC Launches VIVERSE Worlds, the Ultimate Destination for 3D Content Exploration

VIVERSE Worlds launches as a destination for 3D content exploration, creator publishing and web-based immersive discovery.

Press release / quoted

SiliconANGLE

HTC opens up the metaverse with Viverse Create, a no-code virtual world-building platform

SiliconANGLE interview/coverage of VIVERSE Create as a no-code virtual world-building platform for the metaverse and 3D web.

Article / interview/quoted

GamesBeat

HTC’s Viverse announces no-code virtual world builder

GamesBeat coverage of VIVERSE Create, HTC’s no-code virtual world builder for creating browser-accessible 3D worlds.

Article / quoted

Business Wire

HTC Launches No-Code Virtual World Builder With VIVERSE Create

HTC launches VIVERSE Create, a no-code virtual world builder for creating and sharing immersive web experiences.

Press release / quoted

Le Journal du Net

En quoi l'avenir de la formation professionnelle s'inscrit dans la réalité étendue (XR) ?

French column on how XR and extended reality can reshape professional training through immersive simulations and practical learning.

Article / byline

TechCrunch

Obskur’s Character Creator and marketplace streamlines VTubing

TechCrunch interview on OBSKUR Character Creator and marketplace, positioning it as a simpler on-ramp for VTubers and virtual streamers.

Article / interview

IGN / YouTube

Creating a Virtual Avatar is Simple Now with this New Tech

IGN video demo/interview from TwitchCon showing how OBSKUR simplifies creating a virtual avatar and live-streaming setup.

Video interview / demo

Fox News / America Reports

Hollywood-style motion capture could be coming soon to a computer near you

Fox News video segment on desktop-accessible Hollywood-style motion capture technology, tied to OBSKUR and Movella’s creator tools.

Video segment

The Bridge

Movella、ライバーが簡単にVTuberや3D配信できる「Obskur」...

Japanese pickup of GamesBeat’s OBSKUR launch coverage, explaining how the app helps streamers create VTubers and 3D streams.

Article / translated pickup

The Verge

Movella brings professional motion tracking to virtual streamers

The Verge coverage of Movella bringing professional motion tracking and virtual avatar tooling to streamers through OBSKUR.

Article

AnimationXpress

Tech company Movella launches Obskur, an all-in-one broadcasting application for livestream

AnimationXpress launch coverage of OBSKUR as an all-in-one broadcasting application for livestreamers and VTubers.

Article / launch coverage

80 Level

OBSKUR: First Broadcasting Software Built on Unreal Engine 5

80 Level written interview on OBSKUR as the first broadcasting software built on Unreal Engine 5.

Written interview

Animation World Network (AWN)

Movella Launches OBSKUR All-in-One Livestream Broadcasting System

Animation World Network coverage of Movella launching OBSKUR as an all-in-one livestream broadcasting system.

Article / launch coverage

Yahoo Finance / Accesswire syndication

Movella Launches OBSKUR: The First All-In-One Broadcasting Application for Engaging Livestreams

Syndicated Accesswire/Yahoo Finance release announcing OBSKUR, an all-in-one broadcasting app for engaging livestreams.

Press release / quoted

GamesBeat

Movella launches Obskur to make it easy for streamers to create VTubers and 3D streams

GamesBeat demo/interview coverage of OBSKUR’s launch and its approach to simplifying VTuber and 3D streaming workflows.

Article / interview/demo

PR Newswire

National WWI Memorial, Washington, D.C. And WWI History Come To U.S. Schools This Fall Through New Technology

PR Newswire release on bringing the National WWI Memorial and WWI history into U.S. schools through new immersive technology.

Press release / referenced

PR Newswire

Virtual WWI Memorial App Now Available

PR Newswire release announcing the Virtual WWI Memorial app, referencing Code Headquarters and its role in the project.

Press release / referenced

PCGamesN

Making it in Unreal: Toy Story gets territorial in The Mean Greens – Plastic Warfare

PCGamesN interview on The Mean Greens: Plastic Warfare, including development insights into the toy-soldier Unreal Engine game.

Article / interview/quoted

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