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Resume

Experience

Jan 2022 - Mar 2024

Director, OBSKUR Product Line

Movella Inc.

Los Angeles, CA

  • Spearheaded the development and successful launch of a viral Unreal Engine 5 based streaming product, receiving extensive coverage across major media outlets including The Verge, TechCrunch, and IGN.

  • Expanded and led a high-performing team to 30, focusing on innovative game technology and live service operations.

  • Cultivated strong partnerships with industry giants like Twitch & StretchSense, enhancing product visibility and user engagement.

  • Implemented agile project management techniques, significantly improving production efficiency and team collaboration.

  • Experienced in managing remote and multinational distributed teams, ensuring seamless communication and project alignment with tools like Discord, Teams, Jira, and Confluence.

May 2021  - Dec 2021

Co-Founder & CEO

OBSKUR Inc. (Acquired by Movella)

Burbank, CA

  • Founded and led a cutting-edge software company to a successful acquisition, setting a new standard in live streaming and digital influencer platforms.

  • Managed all aspects of the product development lifecycle, from initial concept to market launch, emphasizing live service support.

Jul 2014  - Dec 2021

Founder & CEO

Code Headquarters LLC.

Burbank, CA

  • Launched multiple PC and console titles, achieving sales of over 1 million units, showcasing proficiency in handling large-scale, multi-platform game projects.

  • Directed the creation of the WWI Memorial AR Visitor Guide, the first official consumer AR application for the US federal government, demonstrating an ability to innovate and manage complex tech projects.

Sep 2015  - Feb 2020

Senior Consultant

Nickelodeon Animation

Burbank, CA

  • Developed new animation pipelines to drive down the costs of animation production via real-time rendering in Unreal Engine.

  • Developed live mocap pipelines using XSens and Optitrack technologies.

  • Developed the first Nickelodeon VR game to be launched, SlimeZone. Included all major Nickelodeon IPs. Spongebob, Ninja Turtles, etc.

Education

2022 - 2024

UCLA

Executive MBA

Los Angeles, CA

  • Program focused on executive leadership, strategic management, and innovative business practices, supplementing over 14 years of hands-on experience in the games and animation industries.

  • Specialized in Corporate Governance, mastering the complexities of organizational structure, ethical leadership, corporate law, and the strategic oversight necessary for guiding companies towards sustainable success.

  • Collaborated on diverse team projects and case studies, honing skills in cross-functional communication and problem-solving, essential for leading multi-disciplinary teams in the development and launch of multi-platform AAA games.

  • Participated actively in forums and workshops led by industry leaders, gaining contemporary insights into global business trends, digital transformation, and the future of interactive entertainment.

  • Developed a comprehensive understanding of business model innovation, strategic partnerships, and venture financing, critical for navigating the startup ecosystem and driving corporate growth in the tech and gaming sectors.

2012 - 2016

Woodbury University

BS, Media Technology

BFA, Video Game Art

Burbank, CA

  • Successfully completed a dual-degree program, merging the practical aspects of applied computer science with the creative processes of video game art, establishing a deep and comprehensive understanding of the entire game development pipeline.

  • Gained a versatile skill set, allowing for effective collaboration across diverse teams and disciplines, ensuring a cohesive and innovative approach to game design and development.

  • Engaged in a rigorous course load that covered everything from programming fundamentals and software engineering principles to digital storytelling and visual design, laying a solid foundation for leading complex, multi-platform game projects.

  • Demonstrated exceptional time management and organizational skills by juggling the academic requirements of two demanding degrees while leading the development of an indie game which sold over 1 million copies. 

  • The interdisciplinary education fostered a well-rounded perspective, enabling me to bridge the gap between technical execution and artistic expression, vital for creating engaging and immersive gaming experiences.

Professional skillset

Leadership & Team Building

Project Management

Strategic Planning

Communication

Software Engineering

Corporate Governance

Unreal Engine

Product Strategy

OKR/KPI Strategy

P&L, Budgeting

GTM Strategy

Business Case Development

C++

3D Pipelines

Virtual Production

Motion Capture

Languages

English (native)

Armenian (casual)

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